![]() ![]() "TLDR max damage reduced by 10% unevolved and 13% evolved}.Icathian Rain (Q) Multihit damage lowered from 30% to 25% per missile.Volley (W) mana cost increased from 50 to 70.Stats from mist shown as buff on Senna.Relic cannon speed is 10% at lv 1, 15% at lv 6, & 20% at lvl 10.Her critical strikes deal 35% less damage Senna does not gain Attack Damage on level up. Souls are less likely to spawn from enemies Senna kills, but will always spawn from champions and large minions and monsters. ![]() Senna gains Adaptive Force instead of Ability Power from Spell Thief's Edge and the items it builds into. Relic CannonSenna's attacks take extra time to fire, deal bonus physical damage on-hit, and briefly grant her of the target's movement speed. 35% of excess Critical Strike Chance is converted into Lifesteal. Every 20 stacks of mist grant 25 attack range and 15% Critical Strike Chance. She can also siphon mist from enemy champions she hits twice, dealing of their current health as bonus physical damage (4 second cooldown per target)Įach stack of mist grants 1 Attack Damage. Senna can attack souls that spawn from dead enemies to absorb their mist.
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